Houser and I have laid down the bones of Mechadia, a world where steampunk technology, victorian society and faerie folk all meet. We have four continents for the players to explore, oceans, an underworld and islands in the sky where airship pirates hide and lords fear to send their navies ... um, air forces ...
We are now working on fine tuning some of the original writing so that Martin can run a playtest in June. Martin is the head of Savage Mojo, also known as the All Around Good Egg (because he is one). He's the big boss, Alan is writing the rules, Amy and Avery are illustrating. Then there's Houser and me, the writers. Ok, that's the cast of humans. Now on to the cast of fey ...
I am working on making the fey races playable. The selkies are too playable right now (beautiful, mysterious and tragic) and the boggarts are too undesirable (smelly, lazy creatures), the pixies and the sprites are both cool but a little too easy to mistake one for the other. I'm going back through all of the fey and balancing them. Houser is working on the plot point campaign.
When I make a WIP post about my work, it feels odd to me because I am writing about writing. If I am sitting here writing something (I think), shouldn't I be writing the book?


Recent Comments